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VB-Audio Software is a brand created by Vincent Burel, independent developer and expert in real time digital audio processing since 1999. The story starts in 1997,1998. it was the glorious age of audio plug-ins, with many plug-in formats like Direct-X, VST, WaveLab, Winamp, SAW32, Quartz Audio… One of the first FX I developed is a reverb algorithm called QuickVerb distributed as shareware! Very simple, very basic, but with realistic controls look and feel and the willing to go further on this matter... After this I passed all the year 1999 to develop an optimal model of Reverb algorithm, able to run on Pentium computer without taking 100% CPU and with a good sound quality. Released in 1999, Aphro-V1 was one of the first audio professional software reverb able to be compared to hardware units like Lexicon or TC Reverb. ![]() |
In the mean time I was working on new audio processing algorithms to spread the sound in 10 different octaves that
could be processed independently. Based on F.I.R. filters to emulate analog capacitors, I release Spectro-ScultpturA
and Tone-4 plug-ins, end of 1999 or beginning of 2000. This technology will allow me to develop some years after
the C10 (10 Bands Limiter / Compressor) and the Tone-Param Plug-in that is a unique Full Parametric F.I.R. Equalizer.![]() |
By having developed plug-ins on different architectures and SDK's, I quickly got interest in Plug-in Hosting as well and developed
the FFX plug-ins for DirectX, VST and even Winamp (FFX4) to host DirectX plug-ins in a kind of simplified Plug-in container
designed like a patch bay where the user can insert up to 16 Direct-X plug-ins connected in series. This was allowing very powerful
audio processing workflow, especially to perform mastering job. Later I will make a standalone version just to turn a PC in a
processing unit (the FFX16 i.o.p).![]() |
The Beginning of the 2000 decade was an opportunity to develop a complete series of Plug-ins, Direct-X and VST plug-ins
but also VS3 Plug-ins for the new coming DAW called Pyramix from Merging Technologies, based on a specific Trimedia DSP
audio board. I developed different plug-ins for mastering, measuring as well as for mixing jobs until the year 2003.![]() |
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